Fall, Spring | Undergraduate/Graduate | 12 Units | Prereq: None
Examines the future of sports technology across technical disciplines, including mechanical design, biomechanics, quantified self, sports analytics, and business strategies. Includes visits by leaders in the field to discuss various industries, career pathways, and opportunities for innovation in the field. Projects explore and potentially kickoff larger research and/or entrepreneurial initiatives.
Fall 2020 Update: Fully Remote Classes - This course provides an intense project-based learning experience sponsored and mentored by leaders in the sports industry. Students work in small teams to execute a substantial term project, with emphasis placed upon developing creative solutions that are developed and optimized using analytical techniques. In the Fall 2020 semester the projects will revolve around sports analytics, requiring expertise in data science, machine learning and business strategies, with minimal or no mechanical design component. The classes will consist of team working sessions to advance the project as well as weekly mentoring sessions with at least one instructor to discuss the status of the project. Instruction and practice in written and oral communication provided, in addition to occasional workshops on data analytics and Google Cloud. Includes seminars by leaders in the field to discuss various industries, career pathways, and opportunities for innovation in the field. The projects reflect real needs of the sponsors that can potentially kickoff larger research and/or entrepreneurial initiatives, and require a strong combination of strategy, technical and communication skills. In previous semesters, project sponsors have included the San Antonio Spurs, Adidas, FIFA, MLB, Red Bull, USOC, SF 49ers, Shred Optics, NY Islanders, to name a few. Enrollment is open to undergraduates, graduates and business school students.
Anette ‘Peko’ Hosoi finds inspiration while downhill biking at Highland Mountain Bike Park in New Hampshire.